ADD is Positively Effected by Computer Games

There is evidence that electronic games can helpflying toward it. This helps develop discriminatory
improve focus in both children and adults withprocessing and impulse control.
Attention Deficit Disorder (ADD). This softwareA teacher, therapist, or coach can only describe
addresses the most common and fundamentalwhat focus feels like to someone with ADHD. Play
symptom by helping to increase the individualsAttention lets the user experience what being
ability to retain focus.attentive actually feels like.
Attention-Deficit Hyperactivity Disorder (ADHD), isA student can even utilize the game while doing
a neurobehavioral developmental disorderthathomework. The student would wear the helmet
affects about 3-5% of the world's populationwhile doing an assignment and gauge his attention
under the age of 19. This disorder is closelylevel by part taking in a short exercise in the
related to ADD and they are often referred togame.
interchangeably. This disorder's typical onset isSmartDriver
during childhood. ADHD is characterized by aSmartDriver, created by Joseph Sandford, helps
persistent pattern of inattention and/orany driver, or future driver, with focus problems
hyperactivity. Forgetfulness, poor impulse controlto keep his thoughts on the road. The game
or impulsivity, and distractibility are all characteristicworks with or without a steering wheel for
of this disorder. ADHD is currently considered tocomputer driving simulators. SmartDriver is
be a persistent and chronic condition for which nodifferent from the typical driving game as it
medical cure is available. ADHD is most commonlyrequires patience and responsibility, not a love of
diagnosed in children. Diagnoses of adults with thishairpin turns. You must follow the rules of the
disorder have increased over the past decade.road and heed speed limits, traffic lights, and
Studies show that approximately 60% of childrenother vehicles. SmartDriver contains enough lights
diagnosed with ADHD retain the condition asand sounds to keep the user interested.
adults.One-fifth of all cases are estimated to beS.M.A.R.T. BrainGames
caused from trauma or toxic exposure. MethodsS.M.A.R.T BrainGames system converts any home
of treatment usually involve some combination ofvideo or computer game into a neurofeedback
medications, behavior modifications, life styledevice. Using new technology developed by
changes, and counseling.NASA, the S.M.A.R.T. (Self Mastery and Regulation
The most common symptoms of ADHD areTraining) BrainGames system includes a
distractibility, difficulty with concentration andstate-of-the-art, wireless, handheld game
focus, short term memory slippage,controller. It looks and works like any other game
procrastination, problems organizing ideas andcontroller, with the added feature of receiving
belongings, tardiness, impulsivity, and weakbrain wave signals from a headset worn by the
planning and execution. There are an incrediblyplayer. The headset tracks the frequency of the
large number of very intelligent and capableuser's brain waves while he plays. When the
individuals who find themselves limited by thisplayer exhibits low-frequency patterns during, say,
disorder. The discovery of new methods toa car race at the track, his car slows and other
modify the behaviors affected is very excitingcars pass him. That gets his attention, so he
and inspirational.concentrates, producing higher-frequency brain
Educational computer software is noted for it'swaves. His car then speeds up and results in
ability to engage a child and improve variouspositive reinforcement for his cerebral change.
learning skills while keeping the gamer entertained.The idea is that the higher-frequency pattern will
Software engineers have created software thatcontinue even after kids stop playing the game.
is specifically designed to improve attention andThe main difference that was found between
focus in individuals with ADD. New learningS.M.A.R.T BrainGames and traditional equipment is
technology enables us to monitor and teachmotivation. Olafur Palsson, Ph.D., of Eastern Virginia
learning skills while enhancing confidence. I willMedical School in Richmond, a co-inventor of the
overview three different products as follows;NASA system stated that it was easier for
Play Attentionparents to convince children to come to his clinic
Peter Freer created Play Attention, a system thatwhen they knew they would be playing S.M.A.R.T
enables children and adults with ADHD to connectBrainGames. It is noteworthy that the games that
their brain waves directly to a home computer.don't work well are the shoot-'em-up,
"They can actually see what's happening to theirblood-and-guts kind, because there is poor
brain waves as it occurs," says Freer, CEO offorward motion. Games that involve steady
Unique Logic %2B Technology, the Asheville,motion, like driving a car or flying an airplane, work
North Carolina, manufacturer of the game.best.
The user puts on a helmet embedded withThere is evidence that electronic games can help
sensors and learns to control the action on theimprove focus in both children and adults with
screen with his brain waves. Focusing on a flyingAttention Deficit Disorder (ADD). This software
bird causes it to fly higher; distraction causes theaddresses the most common and fundamental
bird to fly lower. Another exercise enables asymptom by helping to increase the individuals
person to work on his long-range focus by buildingability to retain focus. The combination of the
a tower with moving blocks. A challengingfocus building technology with games people enjoy
exercise involves sitting at the controls of aplaying has been successful and beneficial.
spaceship, deflecting the white asteroids that areHopefully, we will see more to come!